Note that zombie, skeleton, and creeper heads will only drop if killed by a charged creeper. Player-caused drops and experience can be obtained only when the monster is killed directly by the player or a tamed wolf. The following is a table of mobs that can be effectively farmed and their usual and player-caused drops. Automatic killing prevents certain drops and experience, but is safer as the player is not required to be near the mobs. What a mob farm produces depends on location and the type of grinder used to kill the mobs. One could try to funnel the mobs through Nether Portals to circumvent the restrictions. This reduces the amount of functioning farm designs considerably. The Nether is difficult to farm, as water evaporates and most mobs are immune to fire. Superflat worlds will provide higher spawn rates than other worlds, as the missing air pockets underground reduce the amount of dark places. You can also locate your base below it to ensure you will always be close enough to spawn monsters. To produce loot, you have to stay at the height of the farm.įarms constructed under an ocean can provide the best during day and night, as the ocean limits the viable spawn locations to open areas underground except for drowned which will spawn within the ocean water. However, building one in survival is rather dangerous, and due to their height they will stop working completely when you descend underground to mine resources. Due to the rules Minecraft applies to spawning mobs, this makes the choice of a location for the mob farm a difficult problem.įarms placed on the surface can provide good drop rates during the day, when it is one of the few spots of dark ground, but has a sharp drop in effectiveness during nighttime, when the entire surface is dark enough to support mob spawning.įarms built underground have a time-independent drop rate, and will remain within your personal spawn range for hostiles when you go mining, but their effectiveness depends on the amount of unlit caverns in your vicinity, which provide alternative places for mobs to spawn.įarms floating high in the sky can achieve the best spawn rates during the day and night and you are far away from caves, as they represent the only viable spawn ground. The purpose for the farm is to provide a large area that is a viable spawn position for the intended targets, and to kill the mobs quickly.
The different farmer heads can now be purchased for 15 brains each.
#ZOMBIE FARM 2 ZOMBIE POT FREE#
Along with obtaining brains via invasions and brain packs, you also get a brain every time you level up, four brains if you play five days in a row, and can get free brains for watching 30-second advertisements.